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Diploma in Game Design

Collarts Australian College of The Arts, Australia

Australia

Location

Intake is not available yet


The game design program at Collarts offers a comprehensive curriculum that covers the core concepts of game creation, focusing on the dynamic relationship between players, storytelling, and rules. Students engage in both theoretical learning and practical projects, developing the skills needed to bring a wide variety of gaming ideas to life, whether digital, card, tabletop role-playing games, live-action role-play, puzzles, board games, or interactive narratives. A key emphasis of the course is inclusivity, where students are encouraged to consider community... Read More

Course Entry Requirements

Review the entry and language criteria.

Choose your language proficiency test

* No IELTS, no TOEFL - this australia college doesn’t require an English test.

Duration

1 Year

Mode of study

Full-time

Application Fee

No Application Fee

Annual Tuition Fee

AUD 27824

Total Tuition Fee

AUD 27824

The fees mentioned may vary and are for reference only. The exact tuition and other charges will be provided in your official offer letter.

Offer response

7 Days

Backlogs accepted

This course accepts 2 backlogs

Mode of Study

Full-time

Post Study Work Permit

To Be Announced

Open Intake - 1

Feb 2026

Apply By

01/02/2026

Open Intake - 2

Jun 2026

Apply By

01/06/2026

Course Curriculum

Discover how each program is uniquely designed to inspire learning

In the first year of the Game Design program, students build a strong foundation by exploring a blend of contextual knowledge, core principles, practical skills, and industry awareness. The context stream begins with Introduction to Game Studies, where students gain an understanding of the history, theory, and cultural significance of games, followed by Game Cultures & Communities, which examines how games shape and are shaped by social groups and communities. The principles stream focuses on essential design concepts through courses like Foundational Game Elements, which covers the basic building blocks of game mechanics, and Interactive Narrative Design, where students learn how to craft engaging stories that respond to player choices. Practical skills are developed in courses such as UX: Design for Play, teaching user experience strategies to enhance gameplay, and Interface Design, which focuses on creating intuitive and effective game interfaces. Supporting these areas are the Creative Foundations and Industry Foundations courses, which nurture creative thinking and provide insights into the workings and expectations of the game design industry. Together, these courses offer a comprehensive introduction to game design, combining theoretical understanding with hands-on practice and professional preparation. This first-year curriculum equips students with the critical skills and knowledge necessary to progress confidently in their studies and future careers in game design.

Main campus view

Course ROI Calculator

Discover how each program is uniquely designed to inspire learning

Expected Annual Salary

A$60,000 / year

A$50KA$70K

Total Tuition Fees (1 Year)

A$27,824

Total Living Costs

A$33,480

Total Investment

A$61,304

Years to Payback

1.0 YEARS

Please note: ROI projections and hiring partners are indicative only. Actual results and career placements are subject to individual performance and recruiter requirements.

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Diploma in Game Design